Right now, it does not have many customization options because I'm keeping it simple. If you want to know the current value, type in the console:
This global should already keep its value between saves when set.įor example, to set the decapitation chance to 25% when doing kill moves, type in the console: Chance to perfrom a decapitating kill move. You can set to whatever you want (0-100). This enables/disables kill moves (this should stay 1). Makes the global variables KillMove and KillMoveRandom save their values when set via console, so their values will stay the same in between saves. Performs the kill move, slit throat, when sneaking with sword or dagger, even when detected. Removes perk requirements for unlocking kill moves.
Removes last enemy condition for kill moves (except ranged/magic). This is a simple mod (no added objects, no scripts, no requirements) that does the following: It does not unlock the unused kill moves. This is a kill move mod, that aims to enchance immersion in combat.